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post #1 of 23 Old 11-25-2018, 06:41 AM - Thread Starter
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TCL 65" 6 Series 4K TV: Pure HDR Gaming Goodness

The TCL R617 6 Series 65" TV is an amazingly capable display for the $900 asking price. From its support for HDR including Dolby Vision, to the 120-zone FALD array that ensures high contrast with deep blacks, this is a TV that packs in the features.

What make a gaming TV different from a regular TV? The short answer is that input lag matters more than any other parameter. Fortunately, many of today’s TVs have a surprisingly low latency Game Mode, but how they handle 4K and HDR is another matter. A great gaming TV is one that can do justice to the latest video formats including HDR, while keeping up with the action.

HDR has truly caught on in 2018, with numerous marquee titles on popular gaming platforms like Xbox One and PlayStation 4 bringing next-generation graphics home. HDR helps games look much more realistic by providing lighting and shading mimics reality much more closely than what SDR can achieve. Arguably, HDR makes a bigger difference with games than it does with movies.

With HDR graphics, you see more tonal detail, including in extreme highlights and deep shadows, versus SDR. And because HDR uses 10 bit graphics, the gradation is finer; consequently banding is avoided— now you can have deep blue skies that look as smooth as silk. Of course there are plenty of games that are not available in HDR, but support for 4K is much more common and the UHD support of the TCL 6-series means you can sit a comfortable distance from the huge 65” screen, and still taken all the extra detail that 2160x3840 graphics offers.

A Gaming TV of a Home Theater TV? Home About Both?

If you do have HDR titles to play, either on an HDR capable computer or console, you will be rewarded with exceptional visuals. Moreover, this TCL 6 Series 65" TV supports all three of the major HDR formats: HDR 10, Dolby vision, and hybrid-log gamma (HLG). This capability is also a boon for movie lovers (Whether it's UHD 4K Blu-ray or UHD streaming via iTunes, Vugu, Google Play, Amazon, etc.) and anybody who enjoys 4K UHD HDR shows like what Netflix and Amazon offer. And even TV viewers will appreciate the good motion handling of this 60 Hz TV, for example in watching sports programming.

In my review of the 65" TCL 6 Series, I touched upon its suitability for use as a gaming display. The reality is that on the popular TV review site rtings.com, the 6 Series earns its highest score under the Video Games category, with a score of 8.6 and once you delve into the details, it's easy to see why. Good motion handling, flexible video format support with HDMI 2.0, and low latency/input lag immediately stand out as gamer-friendly.

I'm just recently getting into playing on this TV with the three games I've been wanting to check out: Red Dead Redemption 2 & Forza Horizon 4 on an Xbox One X, and South Park: The Fractured But Whole on a GTX1080-equipped PC. So far, each achieves a level of fidelity that makes them a competitive experience versus linear narrative, even from a pure audio-visual perspective. Plus, since the TCL is truly PC compatible (2160/60p 4:4:4) and calibrates really well, it's a pleasure to use with a PC for video editing and Photoshop work. What an amazing canvas you get to play with for under a grand, hard to believe we've arrived here so quickly.

Setup

I put the TCL R617 in my living room, on a TV stand. I connected the Xbox One X, as well as my PC, to a NAD T777 V3 receiver and connected the AVR to the TV. The audio system is a 4.1 configuration using Paradigm Prestige speakers and a Rythmik G25HP subwoofer. Consider that the sound system costs well over 10X as much as the TV, and yet the TCL's visuals kept up with the high-fidelity sound. Wow! However, now is probably a good time to mention that the built-in speaker performance on this TV is not exactly the best. I would strongly recommend getting an auxiliary sound system if you're a gamer, even if it's headphones or a soundbar. But also, the simple fact is this TV looks and performs at a high enough level to go great with any sound system.

In terms of settings, for SDR in my mixed-light environment, under Options I Set TV Brightness to "Brighter" and set the "Picture Mode" to "Movie." And crucially, under Advanced Picture Settings I turned Game Mode "On." The TV warns that the lower latency will result in a slight decrease in picture quality, pragmatically speaking the picture quality difference is nothing that you'd notice, whereas the improvement in responsiveness courtesy of game mode is immediately apparent.

For HDR, with Game Mode turned On, instead I used the "Bright HDR" picture mode, and set TV Brightness to "Bright." The gets the TV cranking! A couple of key adjustments are under "Advanced Picture Settings." I turned on "Local Contrast" and set it to Low, for just a bit more contrast "pop" and most importantly I switched the color temperature to "Warm." From there, it's just a matter of running the internal calibration using the game's settings. This is good for a room with ambient light, if you play in a dark room, you'll probably want to dial the TV Brightness setting down until it is comfortable.

One quirk of this TV, which should be noted if you plan to connect an Xbox One (or One X), is that it is not compatible with the version of Dolby vision that the Xbox One uses; you need to rely on HDR10. Also, you'll likely need to do into the Settings menu again and choose "TV Inputs" where you manually set the HDMI mode to 2.0. I had to do this to get 4K HDR on with the Xbox One and I followed directions posted on TCL's website to make it work. I recommend doing this for all inputs unless you know that you will be connecting an HDMI 1.4 source.

I had no issue connecting the PC and had all supported video modes available to me. Needless to say, working 4K 60p 4:4:4 (albeit 8-bit) is a commendable inclusion at this price, allowing for crisp small text. This TCL makes an absolutely amazing computer monitor (as long as you don't need frame rates above 60 Hz in 4K, which is not an option with current HDMI anyhow). Here's the screenshot that put a smile on my face:




Performance

Whoa. Red Dead Redemption 2 immediately puts the TV to the test, which the TCL passes with flying colors. HDR is confirmed by a logo flash, and I'm in. The opening scene, with the snow and the lanterns, immediately sets the high bar for what I've seen come out of this console. It's still CGI, but it looks so good it comes across as art—we've crossed the uncanny valley into a realm of Practically unlimited artistic and creative potential. In this TV gobbles it up, delivering lighting effects such as the moon behind the trees shining through falling snow, in the dark with backlit horsemen that are one step away from Hollywood. Maybe the most astonishing thing is that even if you sit extraordinarily close to the TV (Perhaps 3-4 feet away) you simply see more more detail, not flaws. You start to notice each individual glistening flake of snow, and how the horses hooves interact with that snow. It seems that in this game, every individual pixel is accounted for, and properly rendered by the TV. A visual tour de force.

Here is an interesting thing about Red Dead Redemption 2. Apparently, the HDR rendered by the Xbox One X basically serves up the same tonal range as SDR. You can think of it as "HDR for SDR" or "SDR that works in HDR mode" but either way it looks gorgeous, as long as you have the TV set up to deliver an accurate, bright, colorful, contrasty image. Indeed, it takes some effort to keep this game from looking awesome on this TV.

One of the differences between setting up a TV for gaming and setting it up for movies is how you dial in the deep shadows. With games, you want to be able to see into the dark corners, in case and enemy is lurking there. With the TV that's calibrated for movies and home theater, you want those extremely dark details to be barely noticeable, because cinematographers like to hide monsters in scary dark places, the ones that jump out and surprise you. Anyhow, the point is that you should tweak the TV settings to suit your gaming needs and use a different set of settings for watching movies or TV shows.

Now, I must confess, what happened to me once I started playing was both what I'd hoped for and what I most feared. I truly fell into the game, it took mere minutes to become completely absorbed by the sound of the visuals. Especially the visuals, because video game sound has been tremendous for some time, but truly visually seamless games are incredibly difficult to accomplish, especially at this level of artistry that required genuinely Herculean effort from Rockstar Games. Indeed, my understanding is that this franchise hired well over a thousand actors, all Screen Actors Guild card-carrying professionals, for the motion capture involved in this game. If you play on a display that doesn't do justice to the production quality, it would be diminished. And yet, it is also a true videogame, rewarding decent reflexes, so the fast response of TCL's 6 Series TV is appreciated.

The high native contrast of the TCL—over 5000:1 per rtings—lets the TV render graphics that "pop" and especially so with the richer colors of HDR with wide color gamut (WCG). Indoors, during night scenes, this translated to incredible lighting effects coming from lanterns and flames. For example, the flames Coming from the logs in the fireplace have a rich orange hue to them, along with orange sparks and embers, while the light coming from lanterns has a colder (i.e. closer to neutral white) hue, as would be appropriate for the hotter flame. And I can't help but be blown away at how HDR is effectively rendering the flame itself within these lanterns, nothing is blown out... you see every single detail, every nuance that is imbued into this videogame masterpiece.. And commendably, all of this is rendered with high contrast and very few clouding or halo-type artefacts. Scene after scene, the game looks spectacularly cinematic on this TV.

Definitive South Park Graphics

OK, next up is South Park: The Fractured But Whole. Here's a game I gladly spent 60 bucks on for the Xbox One version, then sat on for months without launching it because I had no time, and now it's $15 on Steam. That's actually great news because I wanted to compare the same game running on an Xbox One X to a GTX 1080-equipped PC. Long story short.... setting the PC to 2160x3840 and graphics to "High" produced the most visually compelling representation of the South Park world I have ever seen.

So, it's a beautiful thing that this TV came along and gave me an excuse to put in a few hours of "not-so-serious" gameplay. What makes this experience remarkable is the simple fact that a PC can render South Park in 4K and make it look better than the TV show itself.

The first, most striking element of the game, visually, is the color. No longer bound be good ole' rec.709 (BT.709), you see crimson reds and true blues and forest greens in the cartoon palette, the richness and intensity of these primaries are a clear step above what the broadcast version of the show can convey. It's not full-on HDR but it's definitely eye-popping stuff.

A Bit of GTA 5

While it's lost some of its luster through familiarity, Grand Theft Auto 5 Online represents my largest-ever investment in a video game, financially as well as time-wise, so I'm not going to stop playing that character anytime soon. While the platform has aged a bit, and it lacks HDR, it's still a great looking SDR game and the TCL 6 Series had Los Santos looking as slick as ever. Night scenes of the city are particularly satisfying thanks to the contrasty, colorful, sharp 4K picture of the TV. Moreover, I was able to hit 60 frames per second fairly often with graphics settings that make GTA V on a console look quite antiquated in comparison.

But quite frankly, looks aren't everything when it comes to GTA V. It is a kinetic game, the vehicles have distinct characteristics and interact in an arcade like, yet oddly realistic manner. The key thing is that you can take advantage of a high-performance display and win races, score more kills, and generally wreak more havoc if you have a system with low input lag. Yet at the same time, you can take advantage of the 4K resolution plus large screen size when scoping out your adversaries.

PC HDR

Recently, I've strayed away from PC-centric gaming due to the quality of new-releases on consoles. I know the list of supported games has grown, but with Red Dead Redemption being console-only, my gaming time and dollars are Xbox One X bound. Nevertheless, I do have a couple of PC HDR titles to test: a copy of Mass Effect: Andromeda and Shadow Warrior 2. The best bet here is to use HD (1080 x 1920) resolution with HDR, and enjoy the consistent high frame rates that yields; 4K will only work with HDR in 30p. However, if you want to go sightseeing in some gloriously detailed world, then maybe 30p 4K HDR works. Or, if you can get consistent 60 Hz in 4K from your card, then SDR 4K 60p is truly a thing of beauty on this TCL. 60 Hz 4K also translates to better motion resolution than you're likely used to seeing in games—virtual car racing is fun with this TV.

Forza Horizon 4

OK speaking of car racing... Forza Horizon 4 on the TCL 65R617 is a perfect way to enjoy an HDR 4K driving experience on a console. Launching the game on the Xbox 1X, the HDR logo flashes on the top right of the screen and it's showtime. The payoff with HDR is clear—silky-smooth gradations and a sense of depth that comes from the realistic depiction of reflective surfaces in high definition and with HDR specular highlights. That translates to shiny paint jobs on the virtual automobiles with chrome that glints just right. It makes the sky look like a postcard photo, instead of a cartoon drawing. Even water droplets have more dimensionality.

And crucially, during gameplay, I never saw any screen tearing. 4K HDR gaming on the TCL looks and feels seamless. Puddles glisten, the road surface reflects the sun "just right" and in the end she arise in your brain start to suspend belief thanks to the uncanny realism of the game, as rendered on this TV. Other small but impressive details include how cars look as they transition from sunlight to shadows while going under trees, and the high contrast achieved when there are neon lights or fireworks in the scene.

Now, this 65R617 TV's video game prowess does not come as a complete surprise. Last year's TCL 55" 6-series TV, which was only available in a 55 inch version with a plastic enclosure, was also impressive. But this is a larger, better performing TV overall. The R617 is so good At what it does when it comes to games, it's a hard to imagine most gamers wanting or needing anything more than what it offers, at least aside from competitive gamers who need higher frame rates and effectively zero latency just to have a shot at winning. But even a hard-core gamer can surely appreciate the aesthetic superiority of a marquee title played on this TV.

The Main Review

If you are interested in reading the more general review of this TCL 6-Series TV, just follow this link. You'll also find a robust conversation (featuring over 4000 comments) attached to that review. Furthermore, if you do some searching through the Internet, you'll find that all the major TV reviewers have had a close look at the 65R617 and found it to be one of the best deals out there (and perhaps even the absolute price-performance champion of the year) when it comes to an affordable 65" 4K HDR TV.

At the end of the main review you'll find my pre and post-calibration charts. The Cliff's Notes version is that while the TV is fairly accurate out of the box, A proper calibration makes it perform commendably well, with reference-quality color accuracy. Moreover, because the TV uses the app to dial-in settings, even an amateur can work their way through the calibration process so long as they have a decent meter. Maybe skip worrying about gamma tracking in the very darkest shadows anyhow, but nail color balance and peak luminance (versus environment) and you can turn a small(ish) investment in software plus a meter (SpectraCal CalMAN RGB Bundle Monitor Calibration Software with C3 Colorimeter) into a superior visual experience, whether its for gaming, PC use (Photoshop is a dream with a calibrated 65R617) or for TV and movies.

Conclusion

For gamers on a budget looking for a stunning display on which to experience their favorite titles in 4K HDR at a 65" screen size, there's likely no better bang for the buck to be had... anywhere. It may not have variable frame rate or a 120 Hz mode, but for the extra cost of buying a TV as good as this with those features, you can buy an Xbox One X and several games. Or you can upgrade your PC to the latest graphics card.

Post-calibration accuracy on this TCL is fantastic, good enough to trust it for video editing or photo color correction. And when you watch movies, With this TV, you can rest assured you are seeing the colors and gradations that the director intended you to see.

Thanks to its ability to handle 4k at 60Hz with 4:4:4 chroma, the 65R617 is able to serve as 65" PC monitor, which represents unprecedented value. It's an emphatic Top Choice among affordable gamer-friendly TVs for 2018, in addition to being a great TV for sports, movies, and anything else for that matter. TCL hits a home run with the 65" 6-series. It's already an AVS Forum Top Choice for general usage, and that designation emphatically applies to its use as a gaming TV as well.
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Last edited by imagic; 11-28-2018 at 12:51 PM.
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post #2 of 23 Old 11-27-2018, 01:01 PM
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Do you recommend making the same changes to the Dark HDR picture mode as you did to the Movie picture mode?

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post #3 of 23 Old 11-27-2018, 01:15 PM
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Issue #1:
Have you had the experience of having to turn "Game Mode" on and off manually when switching between Xbox One X and your cable (I have DirectTV) input? It seems tedious to have to change this every time I go from TV to gaming. Some TVs have the option to automatically switch to Game Mode when the Xbox turns on, but this one doesn't seem to have that.

Since I have my receiver plugged into the ARC HDMI, I guess they're technically from the same source, hence only 1 setting. I don't see anywhere in my receiver settings to fix this. Is this correct or am I missing something?

Issue#2:
My only other complaint that I'm actively pursuing is that for some reason when I play COD:WWII I have terrible lag even with all the correct setting including gaining mode ON. I don't have this problem with other games, so I'm guessing it's not the TV but I can't be 100% sure. Some say it has to do with the game's servers, but I haven't seen many other people voicing their concerns about this yet. I really like this game so I'm somewhat disappointed even though it's probably not the TV itself that's the problem.
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post #4 of 23 Old 11-27-2018, 02:20 PM - Thread Starter
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Quote:
Originally Posted by Bobby Mitchell View Post
Issue #1:
Have you had the experience of having to turn "Game Mode" on and off manually when switching between Xbox One X and your cable (I have DirectTV) input? It seems tedious to have to change this every time I go from TV to gaming. Some TVs have the option to automatically switch to Game Mode when the Xbox turns on, but this one doesn't seem to have that.

Since I have my receiver plugged into the ARC HDMI, I guess they're technically from the same source, hence only 1 setting. I don't see anywhere in my receiver settings to fix this. Is this correct or am I missing something?

Issue#2:
My only other complaint that I'm actively pursuing is that for some reason when I play COD:WWII I have terrible lag even with all the correct setting including gaining mode ON. I don't have this problem with other games, so I'm guessing it's not the TV but I can't be 100% sure. Some say it has to do with the game's servers, but I haven't seen many other people voicing their concerns about this yet. I really like this game so I'm somewhat disappointed even though it's probably not the TV itself that's the problem.
Regarding issue number one, I'm not aware of any automatic game mode switching on this TV, unlike let's say a Samsung. But Game Mode should remain on or off on a per-input basis, you should not have to toggle it on and off manually if you are switching inputs. I just now confirmed this on the review unit.

Issue number two... I have no insight to offer
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post #5 of 23 Old 11-27-2018, 02:31 PM - Thread Starter
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Quote:
Originally Posted by lynesjc View Post
Do you recommend making the same changes to the Dark HDR picture mode as you did to the Movie picture mode?
At the end of the day it's going to be a matter of personal taste, and viewing environment.

But the short answer is no. For HDR, With Game Mode turned on, instead I use the Bright HDR picture mode, and have TV Brightness set to somewhere between Normal and Brighter. That's because I usually game in the daytime or with lights on. The important adjustments here, for picture quality, are under advanced picture settings. I turn on local contrast to Low and most importantly I switch the color temperature to Warm. From there, it's just a matter of running the internal calibration using the game's settings. I should add that to the review, it looks spectacular.

The trick for gamers is this: Put the TV into a mode where it's not artificially limiting the brightness in any way, and then use the game itself to do the final tweaking. And frankly, I people don't do anything else, If they use this TV as a monitor or for gaming, they should just turn Game Mode to On and set color temperature to Warm. Those are the two most important things.

Mark Henninger, Senior Editor at AVS Forum

Last edited by imagic; 11-28-2018 at 05:28 AM.
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post #6 of 23 Old 11-27-2018, 06:31 PM
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Originally Posted by imagic View Post
Regarding issue number one, I'm not aware of any automatic game mode switching on this TV, unlike let's say a Samsung. But Game Mode should remain on or off on a per-input basis, you should not have to toggle it on and off manually if you are switching inputs. I just now confirmed this on the review unit.

Issue number two... I have no insight to offer
Issue #2 solved. It was apparently my internet connection. It didn't like being wireless. Now I'm running a 50 ft cable directly from my router to the Xbox One X and there is no lag at all.

For Issue #1 , it looks as if this TV does not support "auto low-latency mode", but here's to hoping they can change that with an update!

I have my Xbox One X now connected to HDMI port 2 on the TV and leave those settings for gaming. Then, I switch to HDMI 3 and have those settings set for cable/movie viewing. Seems to work out okay, but still hoping for a firmware update in the future for ALLM.

Thank you! Much happier now that it seems there is no problem with the TV and just my internet sucks.
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"What makes for a great gaming tv and why is this is such a great gaming TV? LAG. OK, now let's talk about everything except lag."

I feel like I started watching a stepdad video just to find out that it was her actual dad.
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post #8 of 23 Old 11-28-2018, 08:01 AM - Thread Starter
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Originally Posted by javanpohl View Post
"What makes for a great gaming tv and why is this is such a great gaming TV? LAG. OK, now let's talk about everything except lag."

I feel like I started watching a stepdad video just to find out that it was her actual dad.
What's there to talk about? It's low. Lag is the most objective of measurements. Rtings measured it, here's the link...

http://www.rtings.com/tv/reviews/tc...ries-2018-r617

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post #9 of 23 Old 11-28-2018, 08:03 AM
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Quote:
Originally Posted by imagic View Post
What's there to talk about? Rtings measured it, here's the link...

http://www.rtings.com/tv/reviews/tc...ries-2018-r617
Your click-bait won't work on me, master jedi.
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I missed the $796 price on Monday at BB because my plane delayed , yesterday I went there [BB] they didn't honor the cyber Mon price . The store doesn't even have the TV on display it was hidden because they were pushing the Sonys, Samsungs & LGs

Sony VW285ES, Arcam850, Def Tech 9000 Dolby Atmos Speakers, Oppo203 Screen studioTak130 with 1.3 gain, and a nagging wife.
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post #11 of 23 Old 11-28-2018, 01:16 PM
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At the end of the day it's going to be a matter of personal taste, and viewing environment.

But the short answer is no. For HDR, With Game Mode turned on, instead I use the Bright HDR picture mode, and have TV Brightness set to somewhere between Normal and Brighter. That's because I usually game in the daytime or with lights on. The important adjustments here, for picture quality, are under advanced picture settings. I turn on local contrast to Low and most importantly I switch the color temperature to Warm. From there, it's just a matter of running the internal calibration using the game's settings. I should add that to the review, it looks spectacular.

The trick for gamers is this: Put the TV into a mode where it's not artificially limiting the brightness in any way, and then use the game itself to do the final tweaking. And frankly, I people don't do anything else, If they use this TV as a monitor or for gaming, they should just turn Game Mode to On and set color temperature to Warm. Those are the two most important things.
I believe both cnet and rtings recommend setting local contrast to high. Why have you set it to low?
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post #12 of 23 Old 11-28-2018, 01:26 PM - Thread Starter
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I believe both cnet and rtings recommend setting local contrast to high. Why have you set it to low?
To be different?

No, actually because using High obscures the deep shadows. Now, aesthetically it looks better, but the gist of my review is that I am willing to give up "deepest blacks" for more shadow detail. Turning Local Contrast off brings the black levels up too much. I like Low and Medium, but High sacrifices deep shadow detail for deeper blacks overall.

Low keeps the letterbox bars dark during transitions to cut scenes or when using cinematic cameras, which is basically what I'm using it for. Medium adds some more aggressive FALD action to the mix and may be preferred by some.

Anyhow, I thing Local Contrast High looks great and if you were strictly going for subjectively pleasing settings, I can see using it. If you want everything on screen to be unambiguously clear, even in dark corners, Local Contrast Low or Medium get you there.

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post #13 of 23 Old 11-28-2018, 01:33 PM
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To be different?

No, actually because using High obscures the deep shadows. Now, aesthetically it looks better, but the gist of my review is that I am willing to give up "deepest blacks" for more shadow detail. Turning Local Contrast off brings the black levels up too much. I like Low and Medium, but High sacrifices deep shadow detail for deeper blacks overall.

Low keeps the letterbox bars dark during transitions to cut scenes or when using cinematic cameras, which is basically what I'm using it for. Medium adds some more aggressive FALD action to the mix and may be preferred by some.

Anyhow, I thing Local Contrast High looks great and if you were strictly going for subjectively pleasing settings, I can see using it. If you want everything on screen to be unambiguously clear, even in dark corners, Local Contrast Low or Medium get you there.
Great explanation, thanks. I've only used high but I'll take a look at low/medium to see if there's much difference.
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post #14 of 23 Old 11-28-2018, 03:49 PM
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Thanks to TCL, Samsung dropped their UN55NU8000 price to below $1000 for BF and CM. (Does have the auto switch for gaming.)

Bought 2 for my kids for Christmas - TCL was too hard to find in Canada.

UN65KS9800 - Mine
UN65HU9000 + SEK-3500U / UN75JU7100 / UN55HU7250 with SEK-3500U in UJS9000 Mod Mode / UN40J5200AF / HiSense 40H5507 - Wife's
UN55NU8000 X 2 - my 2 kids families (or should I say adults?)

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post #15 of 23 Old 11-29-2018, 04:06 AM
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It seems Trump's China tariffs still haven't hit TCL products.
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post #16 of 23 Old 11-29-2018, 10:35 AM
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Great TV at a GREAT price! Great review my friend!

Chemist/AVS Forum Writer and Reviewer
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post #17 of 23 Old 11-30-2018, 04:24 AM
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I am curious to know what is different between the 65R617 vs 65R615?

Price wise they seem to be about the same, but the 617 seems like it is harder to find...
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post #18 of 23 Old 11-30-2018, 08:49 AM
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Quote:
Originally Posted by COACH2369 View Post
I am curious to know what is different between the 65R617 vs 65R615?

Price wise they seem to be about the same, but the 617 seems like it is harder to find...
615 is the Best Buy version. Different remote.
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post #19 of 23 Old 11-30-2018, 01:30 PM
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What's with BB in Canada?

All the TCL sets say refurbished!

http://www.bestbuy.ca/en-CA/Search/...query=tcl%20tv

UN65KS9800 - Mine
UN65HU9000 + SEK-3500U / UN75JU7100 / UN55HU7250 with SEK-3500U in UJS9000 Mod Mode / UN40J5200AF / HiSense 40H5507 - Wife's
UN55NU8000 X 2 - my 2 kids families (or should I say adults?)
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post #20 of 23 Old 11-30-2018, 04:17 PM
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Quote:
Originally Posted by redridernl View Post
615 is the Best Buy version. Different remote.
Cool.. That is good to know.

Thanks for the info!
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post #21 of 23 Old 12-01-2018, 11:24 AM
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I returned this TV because of the really heavy vignetting in all corners, not sure if it was just my model but haven't seen any reviews mention that. Was a great looking TV otherwise, just the vignetting drove me nuts.
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post #22 of 23 Old 12-01-2018, 11:42 AM - Thread Starter
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Originally Posted by Almondo99 View Post
I returned this TV because of the really heavy vignetting in all corners, not sure if it was just my model but haven't seen any reviews mention that. Was a great looking TV otherwise, just the vignetting drove me nuts.
My review unit did not exhibit vignetting in the corners. Actually, at this point I've reviewed two separate units because the one I got for the videogame review was shipped to me separately. Neither one exhibited noticeable vignetting in the corners.

If you go with what rtings says, it looks like uniformity issues vary from unit to unit and that site found the grayscale uniformity of the unit it reviewed to be average.

Mark Henninger, Senior Editor at AVS Forum
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post #23 of 23 Old 12-24-2018, 05:52 PM
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Did you mean "Vudu" instead of the following in the article"to via iTunes, Vugu, Google Play, Amazon, etc"
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